4. Tangible Landscape
Outline:- motivation for tangible simulation
- evolution of tangible simulation environments
- Tangible Landscape principle and setup
- creating 3D physical models
- tangible interactions
- Tangible Landscape simulation applications
Lecture
Slides: Supplemental materials:- Tangible Landscape NCSU GeoForAll Lab project
- Petrasova A, Harmon B, Petras V, Tabrizian P, Mitasova H., 2018, Tangible Modeling with Open Source GIS. Second edition. Springer International Publishing. Available free as e-book through NCSU library.
- Petrasova A., Gaydos D. A., Petras V., Jones C. M., Mitasova H., Meentemeyer R. K. 2020. Geospatial simulation steering for adaptive management. In: Environmental Modelling & Software, 133.
- Petras, V., Mitasova, H., Petrasova, A., 2015. Mapping gradient fields of landform migration. In: Jaroslaw, J., Zwolinski, Z., Mitasova, H., Hengl, T. Geomorphometry for Geosciences. Bogucki Wydawnictwo Naukowe, Adam Mickiewicz University in Poznan – Institute of Geoecology and Geoinformation. Poznan, Poland.
- Belesky et al. 2022, Sandscape and datascape
- TL CBI webinar slides
- TL CBI webinar recording
- World bank TL webinar slides
Assignment: Working with Tangible Landscape
Learning objectives:
- practice creative thinking
- design scenarios to answer research question(s)
- develop application in collaborative environment
- manage your code in github
- contribute tested, standardized code to common repository through pull request
- prepare interactive demosntration of your application
- Tangible Landscape activity repository
- Tutorial and Directions from GIS714-assignments repo
Useful resources:
- Using GRASS GIS through Python and tangible interfaces (2016 FOSS4G NA Workshop)
- GIS714-assignments: Intro Git and GitHub